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Little Nightmares
Wordtura > Review > Game Reviews > Little Nightmares Review: A Dark Story and Three DLC Chapters
Game ReviewsReview

Little Nightmares Review: A Dark Story and Three DLC Chapters

Short, symbolic horror that lingers long after you leave the Maw.

Anggara Prima Nanda
Last updated: 07/11/2026 3:47 PM
Anggara Prima Nanda
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Little Nightmares
9.4 A brief, unsettling nightmare filled with symbolism.
Review Overview

Little Nightmares is more than a horror adventure. To me, it uses its strange world to explore fear, loneliness, and human greed. Although it’s a short indie game, its unsettling atmosphere stayed with me after I finished it.

This review covers the base game and all three DLC chapters, based on my experience completing the full package.

Contents
Narrated Review Little Nightmares 1 + 3 DLCGameplay Series Little NightmaresHorror Built on Atmosphere, Not Just ScaresCharacters, Setting, and a Story Without WordsPuzzles, Stealth, and ChallengesDLC: The Depths, The Hideaway, and The ResidenceMusic and Sound: Essential to the HorrorPerformance and Technical IssuesRecommendation and Conclusion

Narrated Review Little Nightmares 1 + 3 DLC

My narrated video review is available below. It’s in Indonesian and covers the game in detail, though the written review goes further. Click here to visit the channel.

Watch on YouTube

Gameplay Series Little Nightmares

Watch my Little Nightmares playthrough from start to finish below, or visit the channel directly here.

Watch on YouTube

Horror Built on Atmosphere, Not Just Scares

When I first played Little Nightmares, I didn’t expect the dark atmosphere to be so persistent. Rather than relying on cheap jump scares, it creates psychological tension through sound, environments, and symbols hidden throughout its world.

I think even players who don’t usually enjoy horror could appreciate it. Much of the fear comes from the setting and the sense of unease rather than sudden shocks, making it intense without depending entirely on jump scares.

The visuals have a dark, surreal cartoon style. The world often defies logic, yet its details suggest themes and symbols connected to the darker sides of human behavior. These ideas run throughout Six’s journey.

Characters, Setting, and a Story Without Words

Little Nightmares tells its story through gestures, environments, and events instead of direct dialogue. I couldn’t fully interpret everything even after finishing it. Six is a small child trying to survive and escape the terrifying place known as the Maw, but the details invite players to form their own theories.

Six’s development is interesting. She begins as a victim and gradually appears more sinister. The game never explains the shift directly, but her actions suggest it.The ending left a strong impression without resolving all the mysteries. The powers Six gains seem less like a final answer and more like the beginning of new questions.

Puzzles, Stealth, and Challenges

The basic mechanics are simple but effective. Puzzles mostly depend on noticing objects in the environment, pulling things, finding keys, or using switches. They don’t demand elaborate logic, but they do require attention.Stealth was the most tense part for me, especially while hiding from and escaping monsters.

The controls have flaws. At times, I had to hold a particular button for an action to register reliably. Very dark lighting also made navigation difficult, and Six’s lighter didn’t always reveal hidden paths clearly enough.

DLC: The Depths, The Hideaway, and The Residence

The three DLC chapters follow another character known as the Runaway Kid. They don’t explain every detail of the Maw’s lore, but they add context about the Nomes and their connection to Six.

The Residence was the most memorable DLC for me. Ghostly children and a witch-like enemy made it particularly frightening. Near the end, Six and the Runaway Kid cross paths in an emotional scene that ends tragically, without Six recognizing what has happened.

The DLC story deepens the game’s symbolism. I found the Runaway Kid’s fate even more tragic than Six’s: he loses everything, becomes trapped, and ends up as one small part of a larger tragedy.

Music and Sound: Essential to the Horror

Sound design is one of Little Nightmares’ greatest strengths. Sparse but threatening music, responsive effects, and stretches of silence work together to sustain tension. Chapters 2 and 5 were especially intense for me.

Without that audio, the game might feel flat. With it, footsteps and breathing can become frightening.

Performance and Technical Issues

The game ran smoothly on my PC overall. I did notice minor stutters and occasionally unresponsive inputs, but they didn’t ruin my playthrough.

The base game takes roughly three to five hours, depending on how quickly you solve the puzzles. Including the three DLC chapters, it can take around eight to ten hours. I thought that duration suited the experience.

Recommendation and Conclusion

Little Nightmares uses simple mechanics to explore unsettling ideas. Beyond surviving monsters and solving puzzles, it asks you to interpret images of greed, vulnerability, and fear of the unknown, without explaining everything outright.

At the time of my review, the base game and all DLC could be purchased for around Rp199,000 on sale. Even the roughly Rp299,000 bundle price outside a sale seemed reasonable, though I’d still wait for a discount. Its art direction has aged well, making it easy for me to recommend.

I would recommend it even to people who usually avoid horror games, provided they enjoy atmospheric tension instead of constant jump scares.

For me, Little Nightmares is a nightmare with something to say. Its most disturbing images also invite you to look at the darker sides of human behavior.

Little Nightmares
Review Overview
A brief, unsettling nightmare filled with symbolism. 9.4
Gameplay 10 out of 10
Story 8 out of 10
Puzzle 10 out of 10
Visual 8 out of 10
Audio 10 out of 10
Music 10 out of 10
Performance 10 out of 10
Good Stuff Strong psychological horror without relying on constant jump scares. Distinctive dark cartoon visuals full of symbolism. Detailed ambient sound that builds tension throughout the game. A wordless story that rewards interpretation and discussion. The DLC adds perspectives on the Maw and the Nomes.
Bad Stuff The base game and DLC may feel too short for players wanting a longer adventure. Very dark lighting makes navigation difficult in some areas. Controls sometimes fail to respond precisely when timing matters. Some puzzles and story details are too abstract for players wanting clear answers.
Summary
Little Nightmares and its three DLC chapters create a disturbing atmosphere through dark visual storytelling, clever environmental puzzles, and detailed sound design. Six's journey and the Runaway Kid's fate invite different interpretations without much dialogue. I found the controls occasionally unresponsive and some scenes too dark to navigate comfortably, but the short, symbolic horror experience remains worth playing.

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TAGGED:AndroidiOSLittle NightmaresNintendo SwitchPCPlaystation 4Playstation 5Xbox OneXbox Series
SOURCES:Wordtura (original Indonesian review)
VIA:Nosphire (narrated review)
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